Category Archives: Tecnologías de la Información

Tecnologias de la Informacion

GAS: Programando tu primer script

This is a tutorial that will walk you through the process of building your first simple script. After completing this tutorial, you should be comfortable with the basics of how to create and execute a script from the Script Editor. Requirements What is a Script? Writing a Script Executing a Script Learn More Requirements Before […]

Extensiones de Chrome: introducción a la programación

[fuente:] Extensions allow you to add functionality to Chrome without diving deeply into native code. You can create new extensions for Chrome with those core technologies that you’re already familiar with from web development: HTML, CSS, and JavaScript. If you’ve ever built a web page, you should feel right at home with extensions pretty […]

Google Picker

What is Google Picker? Google Picker is a “File Open” dialog for the information stored in Google servers. With Google Picker, your users can select photos, videos, maps, and documents stored in Google servers. The selection is passed back to your web page or web application for further use. Use Google Picker to let users: […]

¿Qué es OAuth y por qué es importante?

[Fuente:] Oauth es un estándar abierto que fue lanzado hacia finales de 2007 que define un mecanismo para que una aplicación web (cliente) pueda acceder a la información de un usuario en otra (proveedor) sin tener que informar a la primera del usuario y contraseña. Imaginemos que queremos programar una aplicación tipo “página de inicio para […]

Maven : guia para crear y utilizar tus propios arquetipos

Guide to Creating Archetypes Creating an archetype is a pretty straight forward process. An archetype is a very simple artifact, that contains the project prototype you wish to create. An archetype is made up of: an archetype descriptor (archetype.xml in directory: src/main/resources/META-INF/maven/). It lists all the files that will be contained in the archetype and categorizes them […]

GAE: Billing

Quotas Una aplicación GAE puede consumir recursos hasta los limites que marcan las cuotas. Con estas cuotas , App Engine te asegura que tu aplicación no excederá tu presupuesta, y además que las otras aplicaciones que se estén ejecutando en App Engine no impactarán sobre el rendimiento de tu aplicación , ni la tuya impactará […]

Jersey : JSON Support

[Fuente :] JSON Support Table of Contents 5.1. POJO support 5.2. JAXB Based JSON support 5.2.1. Configuration Options 5.2.2. JSON Notations 5.2.3. Examples 5.3. Low-Level JSON support 5.3.1. Examples Jersey JSON support comes as a set of JAX-RS MessageBodyReader<T> and MessageBodyWriter<T> providers distributed with jersey-json module. These providers enable using three basic approaches when working with JSON […]

Jersey RESTFul Services : Overview de JAX-RS 1.1

Chapter 2. Overview of JAX-RS 1.1 [Fuente :] Table of Contents 2.1. Root Resource Classes 2.1.1. @Path 2.1.2. HTTP Methods 2.1.3. @Produces 2.1.4. @Consumes 2.2. Deploying a RESTful Web Service 2.3. Extracting Request Parameters 2.4. Representations and Java Types 2.5. Building Responses 2.6. Sub-resources 2.7. Building URIs 2.8. WebApplicationException and Mapping Exceptions to Responses 2.9. Conditional […]

Jersey RESTFul services : Getting started

[Fuente:] Table of Contents 1.1. Creating a root resource 1.2. Deploying the root resource 1.3. Testing the root resource 1.4. Here’s one Paul created earlier This chapter will present how to get started with Jersey using the embedded Grizzly server. The last section of this chapter presents a reference to equivalent functionality for getting […]

GAE: Users service

App Engine applications can authenticate users who have Google Accounts, accounts on your own Google Apps domain, or OpenID identifiers. An application can detect whether the current user has signed in, and can redirect the user to a sign-in page to sign in or create a new account. While a user is signed in to […]